Peggy Yu is an artist and architect based in London. Her practice bridges architecture and computational art, with a particular focus on the alienation and marginalisation of nature in the post-human era. Working across digital fabrication, product design, and visual interactive narrative film, her work integrates physical installations, robotics, and media art, employing both physical and virtual media as storytelling tools.

Peggy has collaborated extensively with photographers, musicians, fashion designers, and architects on spatial projects and digitally mediated environments. She is the co-founder of PATCH Studio, a practice dedicated to design, art, and contemporary craft in post-industrial coastal cities. Her work has been exhibited internationally, including at Milan Design Week, London Design Festival, Sadler’s Wells London, 3 Days of Design Copenhagen, WDCC, and the Venice Biennale.


Selected Exhibition & Award

2025 | Material Matters, 3 Days of Design, Copenhagen, Denmark
2025 | Isola, Milan Design Week, Milan, Italy
2025 | Residency in Sadler Wells, London, United Kingdom
2025 | Ecological Art Natural Wonders, Fangcui Shan Contemporary Center, Shanghai, China
2025 | The Blooming Dartemoor, Hangzhou, China
2024 | WDCC, Shanghai, China
2024 | Talents, Design Shanghai, Shanghai, China
2024 | Satellite, Milan Design Week, Milan, Italy 
2024 | NOWNESS ASIA Pick for film “Lost Prinstine”
2024 | DesignTO, Toronto, Canada
2023 | Residency in Peckham Old Waiting Room with Lost Text/Found Space, London
2023 | Anaya x Canal Dream Festival, London, United Kingdom
2022 | RIBA Winner of "future city" RIBA Metaverse Festival
2021 | A Bench in Venice, Curators Collective in Venice Biennale, Venice, Italy


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Peggyyu0310@outlook


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